![I really need super-simplified explanation on frame data and how to use it. (SFV or any fighting game) : r/StreetFighter I really need super-simplified explanation on frame data and how to use it. (SFV or any fighting game) : r/StreetFighter](https://external-preview.redd.it/EuMnFePVcj-blUK8DDCnhSk8NgMDpn19Ba4mwWEbR1k.jpg?auto=webp&s=fba2b3a265ec9e0da00bc8dd01f6ec5f70807bcb)
I really need super-simplified explanation on frame data and how to use it. (SFV or any fighting game) : r/StreetFighter
![Universal Fighting Game Guide: Understanding Frame Advantage As It Relates To Safe On Block – In Third Person Universal Fighting Game Guide: Understanding Frame Advantage As It Relates To Safe On Block – In Third Person](https://thirdpersonblog.files.wordpress.com/2013/07/ken-hitstop-feature.png)
Universal Fighting Game Guide: Understanding Frame Advantage As It Relates To Safe On Block – In Third Person
![collision detection - Workflow for authoring hitbox data for a 2D fighting/platformer game - Game Development Stack Exchange collision detection - Workflow for authoring hitbox data for a 2D fighting/platformer game - Game Development Stack Exchange](https://i.stack.imgur.com/9Z4JH.png)
collision detection - Workflow for authoring hitbox data for a 2D fighting/platformer game - Game Development Stack Exchange
![UFC legend Georges St-Pierre says he used real life fighting game-style frame data to gain an advantage on his opponents UFC legend Georges St-Pierre says he used real life fighting game-style frame data to gain an advantage on his opponents](https://media.eventhubs.com/images/2021/04/22_gspbnrt.webp)